Zombie Outbreak Simulator
It started in 2011, when an official at the federal Centers for Disease Control and Prevention noticed that during the crisis involving a stricken nuclear power facility in Japan, a question that a Twitter user asked the CDC about zombies had inspired an outbreak of retweeting and comments. That gave the agency an inspiration. Why not take advantage of public fascination with staggering, reanimated cannibals to get them to contemplate how to respond to less grisly situations? CDC soon posted a blog entitled “Preparedness 101: Zombie Apocalypse,” which discussed a fictional disease,” ataxic neurodegenerative satiety deficiency syndrome,” and noted that in pandemic scenario, “zombies would take over entire countries, roaming city streets eating anything living that got in their way.” It went on to explain CDC’s plan for dealing with a zombie attack, which basically is the same approach that it would take for any rapidly-spreading deadly infectious disease: quarantining patients and tracking their contacts to stem the spread, while deploying scientists to study the illness and try to find both a cause and a treatment. The post also listed various steps that ordinary citizens could take to prepare not just for zombies, but for earthquakes and other disasters, such as planning an evacuation route and picking a rally point where family members might be reunited. (“When zombies are hungry they won’t stop until they get food (i.e., brains), which means you need to get out of town fast,” the post advised).